Bike!Bike! Website!
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require 'geocoder'
require 'geocoder/railtie'
require 'geocoder/calculations'
Geocoder::Railtie.insert
class City < ActiveRecord::Base
geocoded_by :address
translates :city
reverse_geocoded_by :latitude, :longitude, :address => :full_address
after_validation :geocode, if: ->(obj){ obj.country_changed? or obj.territory_changed? or obj.city_changed? or obj.latitude.blank? or obj.longitude.blank? }
def address
([city!, territory, country] - [nil, '']).join(', ')
end
def get_translation(locale)
location = Geocoder.search(address, language: locale.to_s).first
location.data['address_components'].each do | component |
# city is usually labelled a 'locality' but sometimes this is missing and only 'colloquial_area' is present
if component['types'].first == 'locality' || component['types'].first == 'colloquial_area'
return component['short_name']
end
end
return nil
end
def translate_city(locale)
translation = get_translation(locale)
if translation.present?
set_column_for_locale(:city, locale, translation)
save!
end
return translation
end
def self.search(str)
cache = CityCache.search(str)
# return the city if this search is in our cache
return cache.city if cache.present?
# look up the city in the geocoder
location = Geocoder.search(str, language: 'en').first
# see if the city is already present in our database
city = City.find_by_place_id(location.data['place_id'])
# return the city if we found it in the db already
return city if city.present?
# otherwise build a new city
component_alises = {
'locality' => :city,
'colloquial_area' => :city,
'administrative_area_level_1' => :territory,
'country' => :country
}
city_data = {
locale: :en,
latitude: location.data['geometry']['location']['lat'],
longitude: location.data['geometry']['location']['lng'],
place_id: location.data['place_id']
}
location.data['address_components'].each do | component |
property = component_alises[component['types'].first]
city_data[property] = component['short_name'] if property.present?
end
# save the new city
city = City.new(city_data)
city.save!
# and return it
return city
end
end